System Performance Cont'd

Now that we've discussed how the HTC 10 performs in general purpose task we can turn our attention to tests that attempt to better test how a device performs in 3D gaming and other tasks that more strongly emphasize GPU and 3D API performance.

GFXBench Car Chase ES 3.1 / Metal (On Screen)

GFXBench Manhattan ES 3.1 / Metal (On Screen)

GFXBench Manhattan ES 3.0 (On Screen)

GFXBench Manhattan ES 3.0 (On Screen)

GFXBench T-Rex HD (Onscreen)

In the on-screen tests we can see the impact that the extra resolution has on GPU performance. Despite Adreno 530 providing a significant performance uplift the HTC 10 can actually give less GPU performance at native resolution depending upon the workload. Car Chase is fairly tesselation-intensive and uses ES 3.1, while ES 2 and ES 3 tests like Manhattan and T-Rex see parity between the two.

GFXBench Car Chase ES 3.1 / Metal (Off Screen 1080p)

GFXBench Manhattan ES 3.1 / Metal (Off Screen 1080p)

GFXBench Manhattan ES 3.0 (Off Screen 1080p)

GFXBench T-Rex HD (Offscreen)

In 1080p off-screen rendering we see performance similar to applications that would render at non-native resolutions. Here the HTC 10 significantly outperforms the One M9 across the board and is in line with other Snapdragon 820 devices which is probably not a surprise.

Basemark ES 3.1 / Metal

Basemark ES 3.1 / Metal Offscreen Test

Basemark ES 3.1 / Metal Onscreen Test

Performance here shows an uplift over the One M9, but this is primarily because the scores are based upon the off-screen results where resolution is equalized.

3DMark Sling Shot 3.1 Extreme Unlimited - Overall

3DMark Sling Shot 3.1 Extreme Unlimited - Graphics

3DMark Sling Shot 3.1 Extreme Unlimited - Physics

As 3DMark relies on off-screen rendering again we can see the benefit of Adreno 530 over Adreno 430 but this can only be achieved if you use the game optimization settings in the Boost+ application. Overall this isn't particularly notable outside of simple verification that nothing is seriously wrong with the software and hardware on the HTC 10.

NAND Performance

Storage performance, while decidedly difficult to test well in the mobile space and generally not all that well covered remains a fairly critical component of overall system performance. It’s definitely possible to hide memory performance issues with caching, but if you’ve ever taken a course on these things you can see that there is an upper bound to performance when it comes to caching. As a result, being able to improve performance at each step of the memory mountain is critical to having low latency and high throughput for data in the system. In order to test storage performance on mobile devices, we continue to rely on AndroBench 4 for Android devices. In order to properly test storage performance in a somewhat realistic manner we elect to test with only one I/O thread and a 100 MB test set with 4KB and 256KB block sizes for random and sequential rather than the strange settings of 8 threads and a 32MB sequential test which seems to be geared towards generating the largest numbers humanly possible rather than any meaningful throughput figure.

In the case of the HTC 10 it’s probably not a surprise at this point but it uses iNAND 7232 from SanDisk, seemingly as a single source supplier. This uses the SLC/TLC hybrid configuration seen in devices like the LG V10, iPhone 6, 6s, and 7 as well. The SLC storage is on the order of a few hundred megabytes, so sequential writes that exceed this size will see a drop-off in performance.

Androbench 4.0 - Sequential Read

AndroBench 4.0 - Sequential Write

AndroBench 4.0 - Random Read

AndroBench 4.0 - Random Write

These results are probably not a surprise if you’ve been following our recent coverage but it’s still worth noting how the use of eMMC 5.1 is not guaranteed to be a huge impediment, although I would say this is probably the last generation where it’s acceptable to ship eMMC in a flagship device as the eMMC spec doesn’t seem to be progressing much further and UFS/NVMe solutions really seem to be the way forward as far as the industry is concerned. The HTC 10 is not really that far off from the UFS solutions we’ve seen in phones like the Galaxy S7 and from the Discomark results you can see that the eMMC 5.1 solution used here isn’t really causing a huge difference in performance, but I suspect anything that can actually take advantage of UFS’ more sophisticated controller will really start to highlight the weakness of eMMC and SDIO. At this point the industry already has UFS as a fairly widespread standard so HTC could take this route for a future flagship or NVMe storage depending upon their logistics. It's really important to emphasize here how UFS and NVMe are not necessarily better one way or another, as these things only matter when the storage or storage controller isn't the bottleneck.

System Performance Battery Life and Charge Time
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  • eek2121 - Monday, September 19, 2016 - link

    That's actually not true. Quite a few people wait for their contract to be up (STILL). I was able to snag an HTC One M8 several months after it's release for FREE. Note that I pay $62.99/mo on Verizon for 2 gb of data (unlimited T&T). It would cost me more to NOT do contract pricing, so I keep doing the 2 year contract thing.
  • rabidkevin - Monday, September 19, 2016 - link

    I bought an HTC 10, I pick up a new phone every 2 to 2.5 years. I'm not part of your statistic nor is my brother.
  • djc208 - Monday, September 19, 2016 - link

    Maybe, but then again I got a One M9 for free basically, and while I knew the M9 wasn't really an update it's still a great phone other than the camera, and honestly HTC has been really good about supporting software updates. Even now the One M9 is supposed to get Android N, and they were pretty quick with marshmallow even with the carrier in the middle.

    At this point if you can keep me in software updates for more than a few months it means more than most of this hardware gimmickry. Lost of fast, quality phones out there now as this shows, question is who will still be supporting it a year from now. It's why I didn't want another LG phone.
  • philehidiot - Tuesday, September 20, 2016 - link

    I've just had an M9 update. Whilst there are camera issues and it takes a lot of time and effort to get the shot you want sometimes, the results can be damned good and the updates for a good two years make a HTC phone a worthwhile investment. With some manufacturers the initial review is what you'll get even if you get the phone a few months down the line. HTC addresses problems throughout the lifecycle of the product which is one reason I prefer them. As stated in this review, the camera section is more representative of what you'll get compared to initial reviews based on early software.
  • TheMysteryMan11 - Monday, September 19, 2016 - link

    Also there is OnePlus 3. Excellent phone even if Pixel fails to impress.
  • goatfajitas - Monday, September 19, 2016 - link

    "if your only measure of a quality of device is how many units its marketing is capable of selling, then you're reading reviews on the wrong site."
    That might have been true many years ago, but this site "sold it's soul" in recent years. It's kind of an "Apple rah rah" site now. Not that the volume of articles are all about Apple, but Apple products don't get the same critical analysis that competing products get. That was true a few years before Anand went to work for Apple, and still true today.
  • Meteor2 - Monday, September 19, 2016 - link

    Oh shut up.
  • JKJK - Monday, September 19, 2016 - link

    What? Anand works for apple?
  • goatfajitas - Tuesday, September 20, 2016 - link

    Not sure if you are baiting or not, but in case not yes, Anand went to work for Apple a few years ago.
  • Sand6man - Wednesday, October 5, 2016 - link

    Just cause you hate Apple products you want to discredit this site, get a life. They are just stating the numbers and results.

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