System Performance Cont'd

Now that we've discussed how the HTC 10 performs in general purpose task we can turn our attention to tests that attempt to better test how a device performs in 3D gaming and other tasks that more strongly emphasize GPU and 3D API performance.

GFXBench Car Chase ES 3.1 / Metal (On Screen)

GFXBench Manhattan ES 3.1 / Metal (On Screen)

GFXBench Manhattan ES 3.0 (On Screen)

GFXBench Manhattan ES 3.0 (On Screen)

GFXBench T-Rex HD (Onscreen)

In the on-screen tests we can see the impact that the extra resolution has on GPU performance. Despite Adreno 530 providing a significant performance uplift the HTC 10 can actually give less GPU performance at native resolution depending upon the workload. Car Chase is fairly tesselation-intensive and uses ES 3.1, while ES 2 and ES 3 tests like Manhattan and T-Rex see parity between the two.

GFXBench Car Chase ES 3.1 / Metal (Off Screen 1080p)

GFXBench Manhattan ES 3.1 / Metal (Off Screen 1080p)

GFXBench Manhattan ES 3.0 (Off Screen 1080p)

GFXBench T-Rex HD (Offscreen)

In 1080p off-screen rendering we see performance similar to applications that would render at non-native resolutions. Here the HTC 10 significantly outperforms the One M9 across the board and is in line with other Snapdragon 820 devices which is probably not a surprise.

Basemark ES 3.1 / Metal

Basemark ES 3.1 / Metal Offscreen Test

Basemark ES 3.1 / Metal Onscreen Test

Performance here shows an uplift over the One M9, but this is primarily because the scores are based upon the off-screen results where resolution is equalized.

3DMark Sling Shot 3.1 Extreme Unlimited - Overall

3DMark Sling Shot 3.1 Extreme Unlimited - Graphics

3DMark Sling Shot 3.1 Extreme Unlimited - Physics

As 3DMark relies on off-screen rendering again we can see the benefit of Adreno 530 over Adreno 430 but this can only be achieved if you use the game optimization settings in the Boost+ application. Overall this isn't particularly notable outside of simple verification that nothing is seriously wrong with the software and hardware on the HTC 10.

NAND Performance

Storage performance, while decidedly difficult to test well in the mobile space and generally not all that well covered remains a fairly critical component of overall system performance. It’s definitely possible to hide memory performance issues with caching, but if you’ve ever taken a course on these things you can see that there is an upper bound to performance when it comes to caching. As a result, being able to improve performance at each step of the memory mountain is critical to having low latency and high throughput for data in the system. In order to test storage performance on mobile devices, we continue to rely on AndroBench 4 for Android devices. In order to properly test storage performance in a somewhat realistic manner we elect to test with only one I/O thread and a 100 MB test set with 4KB and 256KB block sizes for random and sequential rather than the strange settings of 8 threads and a 32MB sequential test which seems to be geared towards generating the largest numbers humanly possible rather than any meaningful throughput figure.

In the case of the HTC 10 it’s probably not a surprise at this point but it uses iNAND 7232 from SanDisk, seemingly as a single source supplier. This uses the SLC/TLC hybrid configuration seen in devices like the LG V10, iPhone 6, 6s, and 7 as well. The SLC storage is on the order of a few hundred megabytes, so sequential writes that exceed this size will see a drop-off in performance.

Androbench 4.0 - Sequential Read

AndroBench 4.0 - Sequential Write

AndroBench 4.0 - Random Read

AndroBench 4.0 - Random Write

These results are probably not a surprise if you’ve been following our recent coverage but it’s still worth noting how the use of eMMC 5.1 is not guaranteed to be a huge impediment, although I would say this is probably the last generation where it’s acceptable to ship eMMC in a flagship device as the eMMC spec doesn’t seem to be progressing much further and UFS/NVMe solutions really seem to be the way forward as far as the industry is concerned. The HTC 10 is not really that far off from the UFS solutions we’ve seen in phones like the Galaxy S7 and from the Discomark results you can see that the eMMC 5.1 solution used here isn’t really causing a huge difference in performance, but I suspect anything that can actually take advantage of UFS’ more sophisticated controller will really start to highlight the weakness of eMMC and SDIO. At this point the industry already has UFS as a fairly widespread standard so HTC could take this route for a future flagship or NVMe storage depending upon their logistics. It's really important to emphasize here how UFS and NVMe are not necessarily better one way or another, as these things only matter when the storage or storage controller isn't the bottleneck.

System Performance Battery Life and Charge Time
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  • edlee - Wednesday, September 21, 2016 - link

    i loved my m8, nothing i got recently feels as good as that phone did.

    Since that phone, i have had s6, and s7 edge, but for some reason m8 will always stick with me
  • bennyadamo - Thursday, October 6, 2016 - link

    Agreed. The One M8 was a smartphone masterpiece. I owned both the M8 and a Galaxy S5 (and numerous iphones) and in terms of design, performance and user interface you still can't beat the M8. And HTC's Sense UI absolutely blows iOS and "Touchwiz" out of the water (just an aside, but how idiotic is "touchwiz" as a name for a UI? Or for anything else for that matter? I feel embarrassed just typing it). If you think the UI doesn't make a huge difference in your phone experience, try using Sense and Touchwiz side-by-side for a week. Even just small things like the small amount of lag time it takes for the display to re-orient from portrait to landscape when rotating the phone in your hand become infuriating when you have to live with Touchwiz daily. And besides the superior UI, the One M8 just looked and felt like a premium piece of hardware. Many, many times I had people ask me what type of phone it was or inspect it front to back when I let them hold it in their hands, impressed by the solid/premium feel of it. At this point, the One M8 is still (rather unfortunately) HTC's high-water mark. Although having said that I did just order the HTC 10 to take advantage of their sale ($150 off if you buy an unlocked phone directly from HTC from 10/1/16 to 10/8/16).

    Also, I read some of these comments saying that it's a waste of time to review or buy a phone 7 months after it's launch - that's not true and is a really misguided/misinformed opinion. A lot of people buy a phone that long after it's come out simply because they are waiting for their current phone contract to expire. Other reasons are because some of the teething bugs have been worked out or simply because the price drops after that amount of time (read above re: HTC's current sale on the HTC 10). The average person doesn't need to buy the newest/highest-end/highest-spec phone every year, and most people probably get 2-2.5 years out of a smartphone like this.
  • ipaulw83 - Monday, September 19, 2016 - link

    certainly not dead, the HTC 10 is a far much better choice than the G5, S7 & Note 7 "Fiasco" and other flagships. the only real threat to HTC is the OnePlus 3 but overall the build quality and camera is in favor of HTC 10... i would hate to see them die or break software updates promises as recent news, nevertheless they have a great product that is more special than any other current android flagship (IMHO).
    i do not own any HTC product currently or stock or anything i use an iphone and an LG nexus 5x but wanted to give my opinion
  • repatch - Monday, September 19, 2016 - link

    "far much better choice" for you perhaps. Why all the generalizing?
    I for one went with the LG G5, for one reason: the camera. The super wide angle camera on this thing is FANTASTIC, everyone who's seen it marvels at the kind of shots you get with it. It's REALLY fun. For ME, the "far much better choice" is the G5, but that won't apply to most others.
    The S7 for me was a no go due to the glass back (can't stand glass backs because they are so prone to breakage, my Nexus 4 went through 3, and NONE of those were broken due to drops). The HTC 10 just didn't have anything 'special' going for it.
    Again, that's MY opinion, it's best to sit down and write down what are go/no go's, for YOU, and make a choice that way.
    IMHO of course.
  • Impulses - Thursday, September 22, 2016 - link

    I really wanted to like LG's latest, I use an ultra wide lens on my mirrorless M4/3 cameras so that was right up my alley... The overall package (and uber gimmicky modules on their latest) never convinced me.

    If I HAD picked up a new phone last year it would've been a 10, for the better audio and lack of TouchWiz... My N5 is still trucking along tho, at least until the Pixels come out.

    This breadth of choices, even in a market that's contacting, is still something I really like about the Android ecosystem.
  • FourEyedGeek - Monday, September 19, 2016 - link

    Already have the Galaxy S7...
  • smorebuds - Monday, September 19, 2016 - link

    And this article is for you and only you...
  • FourEyedGeek - Tuesday, September 20, 2016 - link

    Its for all those people who want to make a decision on buying a new smartphone, but might have been helpful to those making a choice months ago don't you think?
  • Freido - Monday, September 19, 2016 - link

    HTC 10 is a nice looking phone. But it lacks a high brightness screen. It is a tad bigger as well. Thats my personal opinion. If it was a bit smaller like 4.9", I would have bought it. I've decided to buy Sony X compact or iPhone SE. Recent Sony phones like xlX performance and XZ sports very good displays I think. Looks as stunning as of iphones IPS displays.
    I was wondering why Anandtech never reviews Sony flagships even though they does release good phones with less gimmicks.
    Will anyone consider my suggestion?
  • fanofanand - Monday, September 19, 2016 - link

    They have addressed this in the past, typically Sony does not give out samples to the press. In today's "give me everything for free" world, websites like this simply don't have the excess cash to go buying every cool new toy that comes out. Would it be sweet? Absolutely, but for the most part if Anandtech doesn't review something it's because they couldn't obtain one from the company.

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