Our Impressions
Software is always a bit of an odd item to critique here at AnandTech; whereas we mostly focus on hardware with quantitative data that is largely indisputable, software involves a great deal of opinion and qualitative data that isn't nearly as cut and dried. We stand by our opinions, but not everyone is going to agree, and that's to be expected. Before putting down $100 or more on Vista, check it out yourself; everyone will have a slightly different opinion of how Vista works and if it's worth the hype and cost.
We'll save the conclusion for a bit and start instead with what we have and have not liked about Vista now that we have seen the final version. The big winners for Vista include the search features, the caching features, the extra security, and yes, even the new Aero UI. The index search we've already covered and there's not much else to say other than that it does what it's supposed to do very well - it's a night and day difference from earlier versions of Windows. Similarly, SuperFetch makes a huge departure from previous versions of Windows; on a system with 2GB of memory and a few days of training on one of our test systems it has learned to cache all of the office applications we use, our IM client, our mail client, our MP3 player, and other applications. The difference between loading these applications from disk and the RAM cache is simply remarkable; it's as if we never quit the application at all.
With the new security features the relationship is a little more love/hate and we can certainly poke holes in them even if we like them. Windows has simply been insecure for too long and users have suffered for it. By making default administrative accounts run in a reduced privilege mode, it's a good start to reining in the spyware/virus/zombie phenomenon that has been making computing harder than it needs to be. It's by no means the silver bullet - after all for many computers hosing a user's home directory is just as good as hosing the entire system - but it is something that should keep systems better protected in the short term, and in the long term we will need to see how unscrupulous software authors try to poke holes in the system.
Similarly, after having gone through several iterations of the UI as Microsoft has knocked out the bugs, we're happy with the Aero UI. Although being shiny doesn't hurt its case, the strengths of the UI here are in navigation and integration of searching into the file browser. Little things like being able to click on a level in the address bar and immediately be taken there are extremely useful once you learn the UI, and we have finally managed to get over the missing menu bar and realize we don't need it, though we tend to use keyboard shortcuts a lot here.
Last, the new installer deserves a spot. The Windows XP installer is insufferable and we all know it; it's barely a step above using DOS to install Windows and it's even worse when IDE/RAID drivers are required to be loaded off of a floppy disk at a time when many people don't even use one any more. A cut-down Windows UI and USB support make the process far less painful, and the image-based installer means that the whole process is over in as little as 15 minutes.
Moving down the ladder from things we like are things we're effectively neutral on; these are the things that Vista has not really sold us on but neither is it a problem. Compatibility is the first thing to fall into this area, as on the one hand Microsoft is known for bending over backwards for compatibility, and on the other hand it could always be better. UAC problems aside, we have yet to be able to find anything other than system utilities and video codecs that don't work under Vista. For most people this will be fine, though gamers in particular will be unhappy that they're back to using the built in NVIDIA/AMD controls to tweak their graphics cards.
In the all-important metric of performance, Vista has managed to sit solidly in the middle. Benchmarked performance on the whole is neither generally above XP nor is it below - not that we were expecting it to be higher, but we certainly wouldn't mind. Compared to Beta 2, this is a very respectable position as we weren't initially sure if performance would catch up and for the most part it has. Using Vista instead of XP still means some resources are being sacrificed (mainly RAM), but it's no longer a poor tradeoff.
Graphics cards are a different matter. OpenGL support from both sides is solid for compatibility, but slow. This is something we expect to improve, but for today it's a matter that should be taken into account, especially when running newer games or older (slower) hardware. Both teams will be releasing important updated Vista drivers well into the year, so Vista as a gaming platform will for now depend on the games used. Direct3D-only users should be fine while anyone using OpenGL will need to keep a watchful eye on driver updates.
Then there are the things at the bottom of the ladder, those items that as of the final release of Vista that just leave us scratching our heads wondering what Microsoft is thinking and if this was really the right time to release Vista. We'll start this with the Windows Mobile Device Center (WMDC), a branch of the Sync Center application designed to synchronize Windows Mobile devices. As the Vista replacement for ActiveSync WMDC comes pre-installed with Vista... or does it? It turns out that Vista only shipped with the drivers and application (also called the WMDC) to allow Vista to connect to a WM device, not actually to synchronize with it. To synchronize a WM device, you need to download the synchronization application (once again called WMDC), which as of this writing is still in beta. This is not indicated anywhere in the Vista documentation, and it's confusing to say the least.
Next at the bottom is Flip-3D, a beautiful but tragic waste of the Aero Glass UI. In our MacOS X reviews, we have time and time again talked about how great Apple's Exposé feature is; it's a great organizational tool for keeping track of various windows and bringing them up to the front. If there was anything Microsoft should have gone out if its way to copy from MacOS X, this is it. Flip-3D is a poor imitation of the real thing; the angled view means it's a pretty sight to watch flip by, but you won't get any real benefit out of it. Vista needs its own Exposé clone, and Flip-3D will not be it.
Last and certainly least is User Account Controls. We've said enough about it to cover all of its shortfalls, so it's merely included on the list. UAC is a major reason against installing Vista; it's going to be partially or completely disabled by most computer enthusiasts the moment they get their hands on it, and that's going to be a detriment to Vista's new security systems. It's as if Microsoft spent a good portion of the past few years working on an enhanced security design that nobody will want to use. Many have been spoiled by the lack of in-your-face security, but the truth is most people like PCs to be that way - at least until they get a nasty spyware infection.
Software is always a bit of an odd item to critique here at AnandTech; whereas we mostly focus on hardware with quantitative data that is largely indisputable, software involves a great deal of opinion and qualitative data that isn't nearly as cut and dried. We stand by our opinions, but not everyone is going to agree, and that's to be expected. Before putting down $100 or more on Vista, check it out yourself; everyone will have a slightly different opinion of how Vista works and if it's worth the hype and cost.
We'll save the conclusion for a bit and start instead with what we have and have not liked about Vista now that we have seen the final version. The big winners for Vista include the search features, the caching features, the extra security, and yes, even the new Aero UI. The index search we've already covered and there's not much else to say other than that it does what it's supposed to do very well - it's a night and day difference from earlier versions of Windows. Similarly, SuperFetch makes a huge departure from previous versions of Windows; on a system with 2GB of memory and a few days of training on one of our test systems it has learned to cache all of the office applications we use, our IM client, our mail client, our MP3 player, and other applications. The difference between loading these applications from disk and the RAM cache is simply remarkable; it's as if we never quit the application at all.
With the new security features the relationship is a little more love/hate and we can certainly poke holes in them even if we like them. Windows has simply been insecure for too long and users have suffered for it. By making default administrative accounts run in a reduced privilege mode, it's a good start to reining in the spyware/virus/zombie phenomenon that has been making computing harder than it needs to be. It's by no means the silver bullet - after all for many computers hosing a user's home directory is just as good as hosing the entire system - but it is something that should keep systems better protected in the short term, and in the long term we will need to see how unscrupulous software authors try to poke holes in the system.
Similarly, after having gone through several iterations of the UI as Microsoft has knocked out the bugs, we're happy with the Aero UI. Although being shiny doesn't hurt its case, the strengths of the UI here are in navigation and integration of searching into the file browser. Little things like being able to click on a level in the address bar and immediately be taken there are extremely useful once you learn the UI, and we have finally managed to get over the missing menu bar and realize we don't need it, though we tend to use keyboard shortcuts a lot here.
Last, the new installer deserves a spot. The Windows XP installer is insufferable and we all know it; it's barely a step above using DOS to install Windows and it's even worse when IDE/RAID drivers are required to be loaded off of a floppy disk at a time when many people don't even use one any more. A cut-down Windows UI and USB support make the process far less painful, and the image-based installer means that the whole process is over in as little as 15 minutes.
Moving down the ladder from things we like are things we're effectively neutral on; these are the things that Vista has not really sold us on but neither is it a problem. Compatibility is the first thing to fall into this area, as on the one hand Microsoft is known for bending over backwards for compatibility, and on the other hand it could always be better. UAC problems aside, we have yet to be able to find anything other than system utilities and video codecs that don't work under Vista. For most people this will be fine, though gamers in particular will be unhappy that they're back to using the built in NVIDIA/AMD controls to tweak their graphics cards.
In the all-important metric of performance, Vista has managed to sit solidly in the middle. Benchmarked performance on the whole is neither generally above XP nor is it below - not that we were expecting it to be higher, but we certainly wouldn't mind. Compared to Beta 2, this is a very respectable position as we weren't initially sure if performance would catch up and for the most part it has. Using Vista instead of XP still means some resources are being sacrificed (mainly RAM), but it's no longer a poor tradeoff.
Graphics cards are a different matter. OpenGL support from both sides is solid for compatibility, but slow. This is something we expect to improve, but for today it's a matter that should be taken into account, especially when running newer games or older (slower) hardware. Both teams will be releasing important updated Vista drivers well into the year, so Vista as a gaming platform will for now depend on the games used. Direct3D-only users should be fine while anyone using OpenGL will need to keep a watchful eye on driver updates.
Then there are the things at the bottom of the ladder, those items that as of the final release of Vista that just leave us scratching our heads wondering what Microsoft is thinking and if this was really the right time to release Vista. We'll start this with the Windows Mobile Device Center (WMDC), a branch of the Sync Center application designed to synchronize Windows Mobile devices. As the Vista replacement for ActiveSync WMDC comes pre-installed with Vista... or does it? It turns out that Vista only shipped with the drivers and application (also called the WMDC) to allow Vista to connect to a WM device, not actually to synchronize with it. To synchronize a WM device, you need to download the synchronization application (once again called WMDC), which as of this writing is still in beta. This is not indicated anywhere in the Vista documentation, and it's confusing to say the least.
Next at the bottom is Flip-3D, a beautiful but tragic waste of the Aero Glass UI. In our MacOS X reviews, we have time and time again talked about how great Apple's Exposé feature is; it's a great organizational tool for keeping track of various windows and bringing them up to the front. If there was anything Microsoft should have gone out if its way to copy from MacOS X, this is it. Flip-3D is a poor imitation of the real thing; the angled view means it's a pretty sight to watch flip by, but you won't get any real benefit out of it. Vista needs its own Exposé clone, and Flip-3D will not be it.
Last and certainly least is User Account Controls. We've said enough about it to cover all of its shortfalls, so it's merely included on the list. UAC is a major reason against installing Vista; it's going to be partially or completely disabled by most computer enthusiasts the moment they get their hands on it, and that's going to be a detriment to Vista's new security systems. It's as if Microsoft spent a good portion of the past few years working on an enhanced security design that nobody will want to use. Many have been spoiled by the lack of in-your-face security, but the truth is most people like PCs to be that way - at least until they get a nasty spyware infection.
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BPB - Thursday, February 1, 2007 - link
If you want Quick Launch to work that way, just add the icons you want into the Qucik Launch folder. Then unlock your taskbar and drag the bar which allows the display of the Quick Launch icons all the way left. Then lock your taskbar. Now you can just click the arrow that shows in the taskbar and it will display all your Quick Launch icons snd "disappear on the fly". It's not perfect, but it's closer to what you want. No wasted space AND you get your Quick Launch icons.
darklight0tr - Thursday, February 1, 2007 - link
Quick Launch is one on my favorite features in Windows, because it allows you to quickly launch commonly used programs. I just wish Microsoft would have enhanced it with additional functionality. I have to use a 3rd party program to the features I want to Quick Launch.Despite the issues with x64, that's the version I will get when I migrate to Vista. I just wish Microsoft would have been able to release Vista as a x64 only OS. The availability of a 32bit version of Vista will keep the migration to x64 to a crawl.
creathir - Thursday, February 1, 2007 - link
I cannot stand it... it does drive me nuts...Will most users not use it? I highly doubt that. Turning it off is not as easy as "1...2...3... OFF!"
It does involve some tinkering to get it to turn off...
The problem is, this is how things should have been from the beginning, but we have been spoiled by the lack of security. I really do not find that it gets in the way or anything like that.
I'm not sure if I would QUITE go that far... given the vast majority will have NO CLUE on how to turn it off…
Just my thoughts.
- Creathir
Locutus465 - Friday, February 2, 2007 - link
http://vistasupport.mvps.org/turn_off_user_account...">http://vistasupport.mvps.org/turn_off_user_account...One of the many links I found by going to start and typing into the new Windows Search box located there in Vista :)
Search is going to be one of the biggest selling points, works much better in Vista than it did in XP (I've used it in both).
Aikouka - Thursday, February 1, 2007 - link
Jarred's right, it's actually very easy to turn off. Although if you turn it off, Windows will bug you to no end in their protection center to turn it back on (which you can turn that off too :P). I ended up turning it off when trying to install drivers for my Realtek ALC888 codec on my Gigabyte GA-965P-DQ6, because at first, the driver install kept looping and asking if I really wanted to install unsigned drivers. I kept hitting yes, they kept going back and prompting me. After Vista said the driver install failed and asked if I'd like to run it in a higher privileged mode, I did so. Then the install told me that I needed to be <b>ON VISTA</b> to install the drivers. I ended up installing a different set of drivers that I didn't even expect to work with the ALC888-DD.Also, to add in with drivers, UAC caused a weird issue with the 100.54 drivers from nVidia. When UAC prompted you, the screen fades into a B&W gray-ish hue ( kind of like when shutting down XP ), but when you're running DualView on Vista and you hit a button to close the prompt (being it accepting the action or whatever), the other screen literally freaks out. It goes to some weird graphical pattern for a second and then goes back to normal. Although the problem doesn't stay, it's quite noticeable out of the corner of my eye.
JarredWalton - Thursday, February 1, 2007 - link
http://www.google.com/search?hl=en&q=vista+tur...">Easy as 1-2-3, or just http://technet2.microsoft.com/WindowsVista/en/libr...">get it from Microsoft. My feeling is that most people will *want* it off, even if they don't know how to shut it off, and I'll reword that sentence appropriately. :)Jedi2155 - Thursday, February 1, 2007 - link
Is there still Memory Address limitation with the 32-bit version of Vista?Like say, I had a SLI board (eVGA 680i in particular), and I wanted more than 2 GB, would I still hit the 2.25 GB wall due to address bus or does Vista gets around this and is actually able to address the 4 GB if I had that installed? Or is my only option is still go with x64 version of Vista....
JarredWalton - Thursday, February 1, 2007 - link
It depends on motherboard and BIOS as well as the OS. AFAIK, you can't get more than 3.5GB (and often only 3GB) of accessible memory with any 32-bit OS on x86. The top 512MB is reserved. Perhaps it is OS dependent and you can get closer to 4GB, but for MS operating systems I think it's always been 3.5GB max. Whereas in XP you needed to use the /3gb switch for the OS, on Vista you use:BCDEDIT IncreaseUserVA [size]
Or something like that. I don't know if the maximum is any different on 32-bit Vista than 32-bit XP, but I would bet it's the same.
Ryan Smith - Thursday, February 1, 2007 - link
You're almost right. It's possible to get all 4GB(and more) on a 32bit system when using Physical Address Extension. However most consumer level boards don't implement this at the hardware level past what's required to support the NX bit(which also requires PAE), so most people can not get all 4GB in 32bit mode. With XP and Vista, you can get all 4GB as long as PAE is fully supported, however actually using PAE to get 4GB+ brings about some compatibility/performance problems, which is why 64bit addressing is a cleaner solution.The /3gb switch is an entirely different thing, it adjusts the 2/2 split between user processes and the kernel so that user processes can go up to 3GB by taking some memory from the kernel's space(which also can cause problems, oy).
Spoelie - Thursday, February 1, 2007 - link
I haven't read the article yet (am doing so in a minute) but just a thought by having a first look at the article index: I was wondering what impact Aero would have on power consumption. We know that it runs the UI on the graca, so the graca would be in use all the time. Is the load on it high or low? You can collect a lot of data on such a thing (power consumption while idling, moving windows around, ... on vista with aero, without aero, on winxp...)It could be that it gets a mention in the review, it's just not apparant from the index. I'll apologise beforehand if it does.