Overall Vista Performance: XP vs. Vista vs. Vista x64
Benchmarking in Vista is an extremely difficult task, thanks to features like SuperFetch designed to improve performance at the sacrifice of repeatability. We're in love with SuperFetch as a feature, but it does make our jobs a bit more difficult as we have to be very mindful of what has been cached into main memory and how that impacts the performance of our benchmarks. Testing difficulties under Vista are compounded by the fact that our major test suites don't work under the new OS. SYSMark and PC WorldBench simply won't run and thus we have to rely on individual application tests and home-brew scripts to measure performance.
Our goal for this article was to find out if Windows Vista, on modern day hardware, continues to be slower than Windows XP as it has been in previous beta and RC versions. The secondary goal is to look at x64 performance to see if it too has changed behavior, to the point where you no longer need to worry about losing 32-bit performance if you move to the 64-bit version of Vista. We ran a handful of application tests to compare the three OSes (XP, Vista and Vista x64), and later on we'll focus on gaming tests as well to showcase graphics performance.
PCMark '05 Performance
Despite looking quite synthetic, PCMark has grown into a nice lightweight alternative to the big application suite benchmarks like SYSMark. It was also one of the first benchmarks to get official Vista support, although it remains a 32-bit only test.
Performance under PCMark is fairly close between Vista and XP, with XP generally holding on to a 1% - 4% performance advantage in most of the categories. The only exception to the rule is the graphics score of PCMark which has XP at around 35% ahead of Vista, but we'll address graphics performance shortcomings of Vista later in the article.
The difference between the 32-bit and 64-bit versions of Vista are hardly pronounced, with the two being evenly matched across the board. Once again, remember that PCMark is a 32-bit benchmark so it is running in Windows on Windows (WOW64) mode. That it can remain competitive is good news, but whether that's because WOW64 works well in all cases or it is merely optimized for PCMark05 remains to be seen.
3DMark '06 Performance
We chose to include 3DMark '06 performance here instead of with our game tests to look at the gaming performance of Vista on a system level rather than a GPU level:
Overall XP is about 6% faster than Vista, although the 3DMark06 CPU score is nearly 13% higher on XP than it is on Vista. As a 32-bit benchmark, it's once again good to see no negative performance difference between the Vista x86 and x64 versions.
Benchmarking in Vista is an extremely difficult task, thanks to features like SuperFetch designed to improve performance at the sacrifice of repeatability. We're in love with SuperFetch as a feature, but it does make our jobs a bit more difficult as we have to be very mindful of what has been cached into main memory and how that impacts the performance of our benchmarks. Testing difficulties under Vista are compounded by the fact that our major test suites don't work under the new OS. SYSMark and PC WorldBench simply won't run and thus we have to rely on individual application tests and home-brew scripts to measure performance.
Our goal for this article was to find out if Windows Vista, on modern day hardware, continues to be slower than Windows XP as it has been in previous beta and RC versions. The secondary goal is to look at x64 performance to see if it too has changed behavior, to the point where you no longer need to worry about losing 32-bit performance if you move to the 64-bit version of Vista. We ran a handful of application tests to compare the three OSes (XP, Vista and Vista x64), and later on we'll focus on gaming tests as well to showcase graphics performance.
PCMark '05 Performance
Despite looking quite synthetic, PCMark has grown into a nice lightweight alternative to the big application suite benchmarks like SYSMark. It was also one of the first benchmarks to get official Vista support, although it remains a 32-bit only test.
Performance under PCMark is fairly close between Vista and XP, with XP generally holding on to a 1% - 4% performance advantage in most of the categories. The only exception to the rule is the graphics score of PCMark which has XP at around 35% ahead of Vista, but we'll address graphics performance shortcomings of Vista later in the article.
The difference between the 32-bit and 64-bit versions of Vista are hardly pronounced, with the two being evenly matched across the board. Once again, remember that PCMark is a 32-bit benchmark so it is running in Windows on Windows (WOW64) mode. That it can remain competitive is good news, but whether that's because WOW64 works well in all cases or it is merely optimized for PCMark05 remains to be seen.
3DMark '06 Performance
We chose to include 3DMark '06 performance here instead of with our game tests to look at the gaming performance of Vista on a system level rather than a GPU level:
Overall XP is about 6% faster than Vista, although the 3DMark06 CPU score is nearly 13% higher on XP than it is on Vista. As a 32-bit benchmark, it's once again good to see no negative performance difference between the Vista x86 and x64 versions.
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redpriest_ - Thursday, February 1, 2007 - link
Did you guys run the 64-bit tests solely on the Intel Conroe platform? Or did you test an AMD based platform as well? Recall that Conroe has a few performance enhancing features that *only* work in 32-bit mode (branch fusioning, for one - some decoder limitations as well).That could explain why a Core 2 Duo system might have seemed slower in 64-bit than in 32-bit mode.
Jeff7181 - Thursday, February 1, 2007 - link
SuperFetch is by far my favorite new feature of Vista. I put my first copy of Vista on my laptop, which has a 5400 RPM hard drive. Opening apps Outlook and VB .NET 2005 EE weren't really slow under XP, but there were those few extra seconds it took to load that would often leave me tapping my finger on the palm rest while I waited. Now under Vista, Outlook, VB .NET 2005 EE, and IE7 all seem to be able to fit in the SuperFetch cache, as they all open nearly instantly with just 1 GB of RAM. I'm considering upgrading to 2 GB just to see what else I can get to open really fast. :Dbldckstark - Thursday, February 1, 2007 - link
Was superfetch disabled when you tried the Readyboost feature in Vista? Whichever way you ran the test it bears mentioning. If it was off, then how does it do with it on? If it was on, it may make a difference in how it relates to XP.Also, as I understand it Vista has a system backup now that creates a "ghost" of the drive. Could you check out this feature and get back to us?
JarredWalton - Thursday, February 1, 2007 - link
I'm not sure it's possible to disable SuperFetch, so I'm pretty sure all testing was done with it on. As far as the "ghost" goes, that's part of System Restore which can be disabled quite easily. I'll have to let the other editors say whether it was enabled or not, though.WT - Thursday, February 1, 2007 - link
What drives me nuts are the plentiful comments about how slow Vista is compared to XP. I mean, anybody hear this before when MS came out with a new OS ? Same thing for XP,W2k,98 ... ad nauseum. Yea, its a new Operating System with more 'toys' built in, what were you expecting ? You aren't gonna load it on your P3/256 RAM rig and enjoy the Vista 'experience'. Damn, this thing runs better than XP on my rig !It's understood that it won't be as quick (keep in mind the OS has been available for retail purchase ... 2 days now) as XP, but drivers will improve that performance gap to a smaller number within 3 months time. I waited until just last year to upgrade to XP (W2K all the way for me !) but find myself with 2 copies of Vista and would prefer to dual boot one and go Vista all-out on the other one.
I griped back in my W2K days about being forced to upgrade due to content (MS games were announced that would only run in XP) so this time around I will be ready.
DX10? Marketing genius !!! We shall force an upgrade upon the masses !! I upgrade frequently, so DX10 and its graphical splendor is a priority, but if I would have to fork over $200 to actually buy Vista, I would be less than impresssed with DX10 eye candy.
EODetroit - Thursday, February 1, 2007 - link
Hopefully, now, finally, Anandtech will start testing motherboards for stability while loaded with the maximum amount of memory. So if the MB supposedly supports 8GB of RAM, you test it with that much, and make sure its stable. I've wanted this done for years... memory is expensive and it sucks to load a MB up and find out it doesn't really work or only works if you cut the speed in half.Thanks.
manno - Thursday, February 1, 2007 - link
... no mention of DRM then? No mention of Linux? Personally I hate Linux, but I've switched to it because of Vista's use of DRM. Not all Microsoft's fault, but they put it in there... My computer, my hardware, I choose what to do with it, not MS, not media companies. Why shouldn't I be able to watch High def content on my old, and once expensive non-HDMI LCD screen?Get a Mac, Apple is the lesser of 2 evils, they aren't the 800lb gorilla in the room. MS could have told media companies to stuff it. Apple has no choice, it's too small, yet their the ones that forced DRM-Light(TM) on the media companies. MS had the media companied force DRM-Oppressive(TM) on them... how the heck does that work?
I can't believe you left Linux out of the final comparison, is it as capable an OS, yes. Not nearly as user friendly, but it also has 0 DRM, doesn't phone-home isn't beholden to any one entity. I'm not against DRM, as a whole, just Vista's implementation. BS like MS creating D3D to subvert open standards like OpenGL, then removing it from the OS, using it's monopoly-based-ridiculous-margins(TM) to finance D3D's uptake, again rather than take an existing standard and expanding on it. They create their own to reinforce their monopoly. I know why they do this stuff I'm just peeved so many people don't give two flying f...
grr...
-manno
mlambert890 - Friday, February 2, 2007 - link
Youre insane dude.. No offense but there just isnt anything else to say. Posts like these always read like the transcript of a Weather Underground meeting in the sixties. "FIGHT THE POWER!!! FIGHT THE POWER!!!"Look out! The black helicopters have deployed from the underground helipad in Redmond and are circling!!! Send up the penguin symbol to summon the dynamic duo - Torvald and Stallman!
Reflex - Thursday, February 1, 2007 - link
There is no more or less DRM in Vista than in XP, or even OS X. The platform does not determine the playback of DRM'd media, the content does. The choice is simple: If you want to play back DRM'd media, then you have to support the decryption scheme that the media requires to decode it. In so doing you have to legally accept the limitations defined by that DRM scheme.It is no different for OS X, Linux, XP or any other OS. They either support the DRM schemes or they do not get to playback the media that uses them. This is why it is unlikely that you will be able to play DRM'd High Definition content anytime soon on Linux. That is the alternative, no support for the content at all.
Also, you can play high definition content on Vista just fine without HDMI/HDCP on your monitor. You simply cannot play back such content if it is coupled to a DRM scheme that requires HDCP, but that is true of every OS. Any other HD content will play back without issue.
Again, there is no difference between DRM on Vista from DRM on any other platform.
pmh - Thursday, February 1, 2007 - link
The DRM in vista is the major reason that I will only install it if physically forced to. Having bought a new Dell in order to get their very nice 24" LCD last december, I have an upgrade coupon which will lie unused until/unless the DRM can be disabled. MS refuses to display HD on my new monitor using Vista? Screw em.