Vista x64

One of the major changes on paper for Vista is that x64 now becomes an equal platform with the x86 version, as using the Vista compatibility logo on any hardware or software requires that the item in question works under both the x86 and x64 versions, but the reality of the situation is not as rosy. Along with the other limitations of the OEM versions we listed above, only the retail versions of Vista are shipping with x64 and x86 together; the OEM versions are only sold in an either/or fashion: you can either get the x64 or x86 version, but not both at once. It's possible that this will be trivially easy to work around, however it's something that should be kept in mind if you're purchasing an OEM copy.

As for how well the x64 versions of Vista work, in our first article we called x64 the black sheep of the Vista family, as it was clearly behind the x86 version in terms of compatibility and performance. While we had hoped that Microsoft would remove the gap between the two versions, in our testing this has not completely been the case. Vista x64 is still the product of all the compatibility problems of Vista with all the compatibility problems of a still-young 64-bit platform.

This is not to say that Vista x64 hasn't improved; if anything it has improved more between Beta 2 and now than the x86 version did, if only by virtue of having more ground to cover. The performance gap we initially saw between the x86 and x64 versions has dissolved away in most cases, so x64 no longer means taking an immediate performance hit in benchmarks. However we can't shake the feeling of Vista x64 still being slower, even if the benchmarks don't show it. We've had multiple editors use multiple machines, and general performance in particular just feels slower. At this point we still are unsure why this is, but it's a very real condition that hurts Vista x64.

On the positive side, driver support for the x64 version seems to be about as good as the x86 version (although more testing will be required to completely confirm this). The biggest problem as far as support goes is the applications. Not every application is happy working under the Windows-on-Windows (WoW) compatibility environment for 32-bit applications, and this is on top of the applications that don't work with Vista period. There are very few major applications available with x64 binaries, so without 64-bit applications everything still remains in the 32-bit world for now. Furthermore, as we will also see in our graphics tests, having a 64-bit application doesn't necessarily mean we won't see any performance issues.

At this point Vista x64 is certainly usable if you need it, but we wouldn't recommend it unless you have a specific reason to go that route (i.e. applications that can use more memory). Except in a few cases where 64-bit code is clearly faster, the primary purpose for Vista x64's existence is to resolve the problems of 32-bit addressing space, and we're just not at the point yet where even most enthusiasts are pushing that limit. Once applications begin to push the 2GB addressing space limitation of Win32 (something we expect to hit very soon with games) or total systems need more than 4GB of RAM, then Vista x64 in its current incarnation would be a good choice. In the meantime, Vista x64 shouldn't be used until it's needed or SP1 comes out - whichever comes first. The black sheep isn't ready to rejoin the flock quite yet.

Vista Version Variety Graphical Gotchas
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  • thebrown13 - Thursday, February 1, 2007 - link

    This is TOTALLY false. Microsoft allows content providers to do what they want with their content. Again, THE CONTENT PROVIDERS DECIDE WHAT THEIR CONTENT PLAYS ON. MICROSOFT DECIDES NOTHING.
  • MAIA - Thursday, February 1, 2007 - link

    The architecture is still x86 with 64-bit extensions. The correct naming should be 32-bit x86 and 64-bit x86. Although some vendors use the x64 "slang", this only serves to create more confusion, making people believe it's a different architecture. More, editors and reviewers should use the correct definitions, they also have an educating factor which have to live up by a good standart.
  • Ryan Smith - Thursday, February 1, 2007 - link

    It makes little sense on our part to use something different than Microsoft's own terminology here when talking about Vista. The x86-64/EMT64/AMD64 versions of Vista are all called Vista * x64, so we're going to be consistent on using Microsoft's naming to avoid possible confusion among Windows versions.
  • Myrandex - Thursday, February 1, 2007 - link

    Eh I don't know how x64 can get confusing, but x86_64 is pretty typical as well.
  • smitty3268 - Thursday, February 1, 2007 - link

    Actually, it is a new architecture that just happens to be backwards compatible with x86. That is why there are twice the number or registers available and not just the same amount doubled in size. You're right that x64 is not the correct name, (it's technically called x86-64) but what does it matter? Everyone knows what it means.
  • Gunlance - Thursday, February 1, 2007 - link

    I wish I could agree about the new installer. My experience with trying to boot windows vista so far is worse than when I learned how to put NetBSD on an Apple G3.

    In fact I am still trying to get into the Windows Vista setup as I type this comment. I have been up all night :( I simply just don't get it. Every OS I have ever put on my desktop at least boots, and the vista beta's installed fine. Ugh.

    The article was great! Heh. It has made me a bit more frustrated though. Because here I am with vista but still only being able to read about.
  • erwos - Thursday, February 1, 2007 - link

    Your OpenGL performance numbers are radically higher than what Tom's has. Could you comment on the drivers and installation that you used?
  • Ryan Smith - Thursday, February 1, 2007 - link

    Normally I tend to avoid commenting on anything involving competitors, but...

    Assuming I'm looking at the right article here, they were using the Catalyst 8.31.100.3.2.1 driver, which was released back in December. We were using the Catalyst 7.1 driver(version # 8.33.something). ATI did not include an OpenGL driver until 7.1(and just barely at that).
  • ktgktg - Thursday, February 1, 2007 - link

    I'm surprised that the article didn't mention how much ReadyBoost could lower the boot time. A member of notebooreview forums claimed that http://forum.notebookreview.com/showthread.php?t=1...">he lowered the boot time on a laptop (slower HD) from 80 to 43 seconds (including POST) with a 2 GB SD card. Remember that http://en.wikipedia.org/wiki/Comparison_of_memory_...">SD cards are slow compared to USB and CF. Although they're all slow compared to RAM, they have the benefit of storing the data until next boot.

    SuperFetch seems to be just another reason for using standby mode.
  • yacoub - Thursday, February 1, 2007 - link

    Any word on FireFox compatibility with Vista? That is, does it run just as flawlessly as it does under XP x86 and x64?

    Just wondering. The comment on the Conclusions page about IE 7+ being the new standard for Safari is what made me think to ask.

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