Battery Life

For much of the past year I haven’t been pleased with just how good Apple’s caching has become both on OS X and iOS. Aggressively caching our test web pages produces artificially inflated battery life numbers and that’s no fun for anyone. I’m happy to say that I’ve fixed that problem with our OS X battery life tests.

The suite is completely redone although conceptually it’s quite similar to what I’ve run in the past. I have three separate workloads: light, medium and heavy, each one representing a different stress level on the machine and all three giving you a decent idea of the dynamic range of battery life you can expect from one of these notebooks. All three tests are run with the displays set to 100 nits (a little above the halfway brightness point on most MacBook Pros).

The light and medium suites are inherently related - they use the same workload and simply vary the aggressiveness of that workload. The light test hits four different websites every minute, pausing for nearly the entire time to simulate reading time. Flash is enabled and present on three of the sites. The long pause time between page loads is what really makes this a light test. Web browsing may be the medium for the test but if all you’re doing is typing, watching Twitter update and maybe lazily doing some other content consumption this is a good representation of the battery life you’ll see. It’s a great way of estimating battery life if you’re going to be using your notebook as a glorified typewriter (likely a conservative estimate for that usage model).

The medium test hits the same webpages (Flash and all) but far more aggressively. Here there’s less than 10 seconds of reading time before going onto the next page. It sounds like a small change but the impact on battery life is tremendous.

Both the light and medium tests are run in their default state with processor graphics enabled, as well as with the discrete GPU forced on. I run with the dGPU on as well because it’s far too often that a single application open in the background will fire up the dGPU and contribute to draining your battery. The goal here is to deliver useful numbers after all.

The final test is very similar to our old heavy multitasking battery life tests, but with some updates. Here I’m downloading large files at a constant 1MB/s from a dedicated server, while playing back a looped 1080p H.264 movie (the Skyfall trailer) all while running the medium battery life test. The end result is a workload that gives you a good idea of what a heavy multitasking usage model will do in terms of battery life. I’ve found that OS X tends to fire up the dGPU anyway while running this workload so I saw no reason to run a separate set of numbers for processor and discrete graphics.

Light Workload Battery Life

Medium Workload Battery Life

Heavy Workload Battery Life

Overall the rMBP pretty much behaves as expected. Apple claims up to 7 hours of battery life and using our light workload we see a bit over that. Fire up the dGPU and even a light workload will get cut down to around 5.5 hours. Moderate usage will drop battery life to around 5 hours, and if you fire up the dGPU you’ll see that cut down to 3.5. The heavy multitaskers in the audience will see a bit above 2 hours out of a single charge. Note that all of these numbers are at 100 nits, drive the 2880 x 1800 panel at its full brightness and you can expect a tangible reduction in battery life.

The rMBP’s integrated 95Wh battery is ginormous by today’s standards, but it’s really necessary to drive both the silicon and that impressive panel. Subjectively I did find the rMBP lasted longer than last year’s MacBook Pro, despite the similar max battery life ratings. My experiences were echoed by the results in our tests.

I suspect most users will see around 5 hours of battery life out of the system compared to a bit under 4 hours out of last year’s machine. At minimum brightness, typing a long document (similar to what I’m doing right now) you can significantly exceed Apple’s 7 hour estimate. As always it really depends on usage model. Professional users doing a lot of photo and video editing aren’t going to see anywhere near the max battery life, while the writers and general users will be quite happy.

One trick to maximizing battery life on light or moderate workloads is to keep an eye on what the discrete GPU is doing. I still find that OS X will wake up the discrete GPU far too frequently, even when in my opinion its services aren’t needed. As always I turn to Cody Krieger’s excellent gfxCardStatus app for keeping an eye on which GPU is driving the panel. The app has been updated and is now fully compatible with the rMBP.

GPU Performance What to Buy
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  • blackmagnum - Saturday, June 23, 2012 - link

    New super resolutions are coming to notebook/ laptop computers. Thanks to Apple and their forward looking business sense. Wonder when it comes to PCs..... with Windows 8?
  • Fleeb - Saturday, June 23, 2012 - link

    I don't get it, I mean, what if another manufacturer thought of the idea first. I guess it wouldn't sell then.
  • KoolAidMan1 - Saturday, June 23, 2012 - link

    It probably wouldn't happen since other manufacturers are more focused on cutting corners and driving costs down as much as possible. Great for making their products more accessible but not so good for putting in bleeding edge technology.
  • Johnmcl7 - Saturday, June 23, 2012 - link

    Rubbish, there are plenty of other companies who are far more innovative than Apple whose machines look basic in comparison - Sony's older Z series had a very high resolution 13.1in 1080p screen, blu-ray writer, quad SSDs in RAID 0, integrated and discrete graphics card and the fastest of te dual core i7's while still smaller and lighter than Apple's 13in machines and that was a couple of years ago. Apple aren't even close to touching most of its technology and probably never will.

    John
  • tayb - Saturday, June 23, 2012 - link

    Link to prove the existence of that product? It does not seem possible to put all of that into a 13" chassis that is thinner than the incredibly thin MB. Honestly, it doesn't possible to fit all of that into a 13" model in general.
  • DeciusStrabo - Saturday, June 23, 2012 - link

    http://store.sony.com/webapp/wcs/stores/servlet/Ca...

    and that's the third iteration of it, 1080p 13.3" - they did it 4 years ago already.
  • tayb - Saturday, June 23, 2012 - link

    That doesn't have 4 SSDs, which was the biggest red flag in my eyes.
  • Turbobusa311Hp - Saturday, June 23, 2012 - link

    I remember that laptop. It didn't have 4 separate SSD's like you are thinking, but individual chips in a RAID 0. The Signature model was like $4700 though.
  • DJTryHard - Saturday, June 23, 2012 - link

    It had quad Raid 0, 4 separate chips.

    http://www.tomshardware.com/news/sony-vaio-z-quad-...

    To summarize:
    Core i7 620M
    13.3inch 1080p matte panel
    256gb ssd in quad raid 0
    6gb ram
    geforce GT 330M w/ 1gb vram
    optical drive

    and all this was in 2010...
  • extide - Saturday, June 23, 2012 - link

    i7 620M is Dualcore Arrandale, not Quad.

    Anyways, yeah, that laptop is pretty sweet for it's day.

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