These past several years NVIDIA has made continued efforts to create a gaming ecosystem that rivals those found in the console market. The venue for these efforts has centered around GeForce Experience and the utilities that it provides. Which has included but is not limited to: game settings optimizations, game streaming and recording, and GPU driver management. Today’s release brings a new user interface, new features, and better performance than previous generations of GeForce Experience.

This time around NVIDIA is requiring a sign in through either Google, Facebook, or NVIDIA's own account service. This both follows through and contrasts with plans that NVIDIA announced nearly a year ago with respect to account requirements. In their original plan, NVIDIA intended to make GeForce Experience the one true portal to driver releases, making registeration a de facto requirement to get NVIDIA's frequent driver releases. Instead, NVIDIA has still opted to require a sign on for GeForce Experience, but has backed off on the driver portal aspect. As a result they've continued to issue new driver releases through their web page, even though, according to NVIDIA, that the majority of their driver updates are already served through GeForce Experience.

Moving on we find GeForce Experience 3.0 has a complete redesign, featuring both a new user interface and additional features. After signing in we start with the game view. By default, games are listed in a grid with a mouse over revealing buttons to hide the game, play, or view the games details. From the details view we get GeForce optimization, allowing quick and automatic configuration of many games.

If the alternative details view is chosen then we are shown a list of games on the left with the games details view to the right, again with all of the optimization options. I had to poke around a couple of minutes to find everything, but considering there is only the games list in the default home screen, a GPU driver’s tab, shadow play, settings, and account information, it doesn’t take long to explore all that GeForce experience has to offer.

NVIDIA GeForce Experience Performance Comparison
  GFE 2.11.3.5 GFE 3.0.5
Cold Start (seconds) 4.5 4.0
Warm Start (seconds) 4.5 2.5
Memory Usage 222.3 MB 88 MB

NVIDIA states that GeForce Experience 3.0 runs three times faster and uses half the memory. When putting this to the test on my machine my measurements were more like two times as fast and a third the ram. Granted, this was just a quick and informal test on my personal system and results likely will very, nevertheless it is indeed faster and in my case the new version uses a miniscule amount of ram. In fact while 3.0.5 started up with 88MB of ram is shortly settled in with only 54 MB of ram used.

Within the driver tab we have our ability to update drivers and view GPU driver and NVIDIA gaming news. But more importantly, ShadowPlay has now been upgraded to the Share Overlay UI. According to NVIDIA, GeForce Experience can now record gameplay at 60fps and at up to 4K in full screen and windowed modes, with 4K DSR as an experimental feature. After recording, this footage can be uploaded either complete or trimmed back to YouTube. For live streamers GeForce Experience can livestream straight to Twitch and YouTube Gaming at 1080p60. Additionally, screenshots can be captured, edited, and uploaded to Imgur and Google Photos without leaving the game.

On top of all these social features Geforce Experience 3.0 brings in Gamestream Co-op. This allows players to not only broadcast to friends, but also play co-op and let friends take control of the game as well. Though, Henry@Nvidia over on the GeForce forums notes that this is still classified as an experimental feature, even though the beta started almost exactly a year ago. To enable this option “Allow experimental features” must be enabled from the settings menu. Gamestream Co-op and these other Gamestream Experience Share features are also available now on Optimus enabled notebooks.

GeForce Experience can be updated from inside the GeForce Experience app or downloaded from GeForce.com. I’ll note that when I went to take took a look on my machine the upgrade failed, though downloading and installing GeForce experience from the website had no hitches. NVIDIA also requests that feedback and feature requests be sent in through the feedback form on the bottom right of the GeForce Experience 3.0 window or that you leave your comments in the GeForce.com Forum thread.

Source: NVIDIA

Comments Locked

39 Comments

View All Comments

  • Cliff34 - Thursday, September 8, 2016 - link

    Good they make the program less resource intensive. I guess everyone is jumping on the game streaming wagon.
  • polygon_21 - Thursday, September 8, 2016 - link

    Typo
    NVIDIA Updates to GeForce Expereince
  • Michael Bay - Thursday, September 8, 2016 - link

    >sign in

    The end times are here.
  • grand_puba - Thursday, September 8, 2016 - link

    The account requirement is a no-go
  • D. Lister - Thursday, September 8, 2016 - link

    A sign-in eh? Oh well, I guess GFE was kinda fun while it lasted. The only thing I'll really miss is "Shadowplay".
  • Morawka - Friday, September 9, 2016 - link

    see yah
  • BrokenCrayons - Thursday, September 8, 2016 - link

    I wonder what NV is gathering from their video drivers that requires a logon account. Ugh, all this signing in certainly helps make the computer less of a tool for getting things done and more of a tool for a large number of corporate entities to harvest data.
  • Notmyusualid - Thursday, September 8, 2016 - link

    Havn't you heard?

    There is a government & corportate war on internet free-speech.

    So many news sites have dropped their semi-anonymous 'disqus' commenting structure, and the EUSSR is busy enacting new laws against those whom have opinions they don't like.

    Moving everyone to accounts directly linked by social media holds them more to account and aids tracibility of users.

    Yes, there IS a telescreen behind that monitor.
  • BrokenCrayons - Thursday, September 8, 2016 - link

    It's not really governments that worry me. They have a responsibility to their citizens to ensure a lawful, orderly society exists and they therefore should ultimately have the tools at their disposal at all times to do just that. I sleep better at night knowing there are agencies dedicated to that duty out there keeping an eye on unlawful, dangerous activity like speeding, recreational drug use, or firearm purchases. My problem with it is when private corporations are gathering similar data with an aim to hock more of their wares at me and doing so by using clickwrap agreements that have a history of being unenforceable in courts.
  • Ahnilated - Wednesday, September 14, 2016 - link

    You do realize that this country was founded on "government for the people by the people" not government to subjugate the people and in prison the people, right? The government here has the mistaken idea that it is above the people and the law and you want them protecting you? They are currently no better than the criminals they are putting away.

Log in

Don't have an account? Sign up now